For our Unreal Engines group project, we had about a month to create a game. I made the 2D art for this project.
I made the concept art, icons, and main menu screen.
The game is an FPS game that's inspired by everyday items.
Just normal people that use normal everyday items - but make it a shooter.
I got descriptions of the characters and created the concept art for them.
Dwight:
He is a grumpy office worker who is addicted to coffee. He thinks he's the best employee. He uses "his" stablers as his weapon.
He can drink coffee and gain a speed boost. He then shoots faster and runs faster. He can also throw his coffee mug that leaves a puddle on the ground, damaging enemies.
Static: The cutest little sister there is. She always brings her stuffed animal. She may be a bit crazy, but she is still nice. (if she likes you that is) She discovered that her fluffy gloves can create electricity - so she uses that as her weapon.
April- May 2022