I had a school assignment to make a block out a map to any game.
My first plan was to make a Titanfall map, but I won't have time to add movement so it would be hard to test-play it. Therefore I went with my 2nd option: Overwatch.
Overwatch is a first-person shooter with players being heroes fighting in a 5 vs 5 over different goals in different modes.
I decided pretty quickly I wanted to make a "hybrid" map. The attacker's goal is to capture the objective and then move the payload to its end destination. The attackers get one checkpoint as well.
My plan for this map was that the attacker's goal is to capture a box from the fishing village and move it to the port area. There they can get a boat and escape with the package.
This was also the very first time I opened Unreal Engine 5.
Everything is from Unreal's library, except the containers that I made in Blender.
Created Nov 10, 2021.
Level walkthrough